guildmaster/src_joomla_1.0/guild.guildmaster.class.php

86 lines
2.0 KiB
PHP

<?php
defined('_VALID_MOS') or die('Restricted access');
class GuildMasterGuild extends mosDBTable {
// var $id = NULL;
var $guild_id = NULL;
var $guild_name = "";
var $server_name = "";
var $server_id = NULL;
var $created = NULL;
var $avg_level = NULL;
var $avg_quests = NULL;
var $members = NULL;
var $unique_members = NULL;
var $most_recent_item = "";
var $level = NULL;
var $points = NULL;
var $item_disc_world = NULL;
var $item_disc_server = NULL;
var $rares = NULL;
var $pvp_kills = NULL;
var $npc_kills = NULL;
var $arena_kills = NULL;
var $avg_pvp_kills = NULL;
var $avg_npc_kills = NULL;
var $avg_arena_kills = NULL;
var $items_crafted = NULL;
var $deaths = NULL;
var $deaths_per_member = NULL;
var $kvd = NULL;
var $most_points = "";
// var $kvd_rank = NULL;
// var $most_disc_server = "";
// var $most_disc_world = "";
// var $most_killed_npcs = "";
// var $best_kvd = "";
// var $most_quests = "";
// var $last_lvlup = "";
// var $last_die = "";
// var $fighters = NULL;
// var $priests = NULL;
// var $mages = NULL;
// var $scouts = NULL;
var $Last_Updated = NULL;
function GuildMasterGuild(& $db) {
parent :: __construct('#__guild_master_guild', 'guild_id', $db);
}
function exists($id = NULL) {
if (!$id) {
$k = $this->_tbl_key;
$id = $this->$k;
if (!$id) {
return false;
}
}
$sql = "SELECT $this->_tbl_key FROM $this->_tbl WHERE $this->_tbl_key=$id";
$this->_db->setQuery($sql);
$this->_db->query();
return $this->_db->getAffectedRows();
}
function store($updateNulls = false) {
$this->Last_Updated = NULL;
$k = $this->_tbl_key;
global $migrate;
if ($this->exists() && !$migrate) {
$ret = $this->_db->updateObject($this->_tbl, $this, $this->_tbl_key, $updateNulls);
} else {
$ret = $this->_db->insertObject($this->_tbl, $this, $this->_tbl_key);
}
if (!$ret) {
$this->_error = strtolower(get_class($this)) . "::store failed <br />" . $this->_db->getErrorMsg();
return false;
} else {
return true;
}
}
}
?>