guildmaster/src_joomla_1.0/guildmaster.php

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2011-05-12 07:09:43 +00:00
<?php
/***************************************************************************************/
// Guild Master: Fetches, parses, stores, and displays guild roster information
// from the eq2players.com site
//
// Copyright 2006 by Stefan Reimer
//
// License:
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation; either version 2 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
// PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program; if not, write to the Free Software Foundation, Inc., 59 Temple
// Place, Suite 330, Boston, MA 02111-1307 USA
//
/***************************************************************************************/
defined('_VALID_MOS') or die('Restricted access');
require_once ('guildmaster.parser.php');
require_once ('guild.guildmaster.class.php');
require_once ('toon.guildmaster.class.php');
require_once ('heritage.guildmaster.class.php');
require_once ($mosConfig_absolute_path.'/administrator/components/com_guildmaster/guildmaster.class.php');
global $mainframe;
global $database;
$user = $mainframe->getUser();
// $database->set(_debug,1);
$config = new GuildMasterConf($database);
$config->load(1);
$error = array ();
if (!$config->guild_id) {
$error[] = "Guild ID not set.<br/>Please check configuration.";
error_message($error);
return;
}
$force_update = mosGetParam($_REQUEST, 'force_update', '');
$disable_hiding = mosGetParam($_REQUEST, 'disable_hiding', '');
$action = mosGetParam($_REQUEST, 'action', '');
$todo = mosGetParam($_REQUEST, 'todo', '');
$_Itemid = (int)mosGetParam($_REQUEST, 'Itemid', '');
$config->index = 'index.php?option=com_guildmaster&Itemid='.$_Itemid;
$config->images_path = 'components/com_guildmaster/';
update_all($error, $config, $database, $force_update);
// temporary error handling
if (count($error)) {
error_message($error);
return;
}
switch ($action) {
case "claim" :
claim_toon($database, $config, $user, $session);
break;
case "release" :
release_toon($database, $config, $user, $session);
break;
case "heritage" :
display_heritage($database, $config, $user, $session, $disable_hiding);
break;
case "edit_heri" :
edit_heritage($database, $config, $user, $session);
break;
case "save_heri" :
if (strtolower($todo) == "save") {
save_heritage($database, $config, $user, $session);
} else {
mosRedirect($config->index.'&action=heritage', "");
}
break;
case "compare_heri" :
compare_heritage($database, $config, $user, $session);
break;
default :
display_roster($database, $config, $user, $session, $disable_hiding);
}
return;
// ******************************** save heritage quests *****************************
function compare_heritage(& $database, & $config, $user, $session) {
$heri_id = (int)mosGetParam($_REQUEST, 'heri_id',0);
$quest = new GuildMasterHeritage($database);
$quest->load($heri_id);
if (!$quest->name) {
$error[] = "Quests not found !";
error_message($error);
return;
}
echo '<table class="contentpane">';
echo '<tr>';
echo '<tr><th colspan="2" align="center">'.$quest->name_short.' - '.$quest->name.'</th>';
echo '</tr>';
// Row Headers
echo '<tr class="sectiontableheader">';
echo '<th>Step</th>';
echo '<th>Toons</th>';
echo '</tr>';
$steps = $quest->get_all_steps();
$toggle = 1; // Display Rows of data
foreach ($steps as $step) {
echo '<tr class="sectiontableentry$toggle">';
if ($toggle == 1) {
$toggle = 2;
} else {
$toggle = 1;
}
echo '<td>'.$step->name.'</td>';
$toons = GuildMasterHeritage :: get_toons_for_step($database, $step->step_id);
if (!$toons) {
$toons = array ();
}
echo '<td>'.implode(',', $toons).'</td></tr>';
}
echo '</tr>';
echo '<tr><td colspan="2">';
echo '<a href="'.$config->index.'&action="heritage">Back</a>';
echo '</td></tr>';
echo '</table>';
return;
}
// ******************************** save heritage quests *****************************
function save_heritage(& $database, & $config, $user, $session) {
$user_id = $user->id;
$toon_id = (int)mosGetParam($_REQUEST, 'toon_id', '');
$toon = new GuildMasterToon($database);
$toon->load($toon_id);
if (check_toon($toon, $user, 1)) {
return;
}
$quests = GuildMasterHeritage :: get_all($database);
// Check to see if the data was returned
if (is_null($quests)) {
$error[] = "No quests found to display.";
error_message($error);
return;
}
foreach ($quests as $quest) {
// search new value
foreach ($_POST as $key => $var) {
// echo $key."=".$var."<br/>";
if (preg_match("/^quest_".$quest->heri_id."$/", $key)) {
echo 'Quest '.$quest->heri_id.' set to '.$var;
$quest->update_step_for_toon($toon_id, (int) $var);
}
}
}
mosRedirect($config->index."&action=heritage", "Heritage quests for ".$toon->Name." updated !");
return;
}
// ******************************** edit heritage quests *****************************
function edit_heritage(& $database, & $config, $user, $session) {
$user_id = $user->id;
$toon_id = (int)mosGetParam($_REQUEST, 'toon_id', '');
$qlimit = (int) mosGetParam($_REQUEST, 'qlimit', 16);
session_start();
if (isset( $_REQUEST['qoffset'] )) {
$qoffset = (int) mosGetParam($_REQUEST, 'qoffset', 0);
$_SESSION['qoffset'] = $qoffset;
}
$qoffset = mosGetParam($_SESSION, 'qoffset', 0);
$toon = new GuildMasterToon($database);
$toon->load($toon_id);
if (check_toon($toon, $user, 1)) {
return;
}
$quests = GuildMasterHeritage :: get_all($database, $qoffset, $qlimit);
$nr_quests = GuildMasterHeritage :: get_nr_quests($database);
// Check to see if the data was returned
if (is_null($quests)) {
$error[] = "No quests found to display.";
error_message($error);
return;
}
echo '<form enctype="multipart/form-data" action="'.$config->index.'" method="post" name="edit_heri">';
echo '<table class="contentpane">';
echo '<tr>';
echo '<tr><th colspan="3" align="center">Heritage Quests for '.$toon->Name.'</th>';
echo '</tr>';
echo '<tr class="sectiontableheader">';
echo '<th>&nbsp;</th>';
echo '<th>Quest</th>';
echo '<th>Current Step</th>';
echo '</tr>';
$toggle = 1; // Display Rows of data
foreach ($quests as $quest) {
echo '<tr class="sectiontableentry$toggle">';
if ($toggle == 1) {
$toggle = 2;
} else {
$toggle = 1;
}
echo '<td><a href="'.$quest->reward_url.'"><image src="'.$config->images_path.'quests/'.$quest->name_short.'.jpg"/></a></td>';
echo '<td><a href="'.$quest->url.'">'.$quest->name_short.'</a> - '.$quest->name.' ('.$quest->level.')</td>';
$all_steps = $quest->get_all_steps();
$step = $quest->step_for_toon($toon->toon_id);
echo '<td>';
echo '<select name="quest_'.$quest->heri_id.'" class="inputbox" style="width:18em">>';
echo '<option value="0"> </option>';
foreach ($all_steps as $pos_step) {
echo '<option value="'.$pos_step->step_id.'"';
if ($pos_step->step_id == $step[0]) {
echo ' selected="selected"';
}
echo '>'.$pos_step->name.'</option>';
}
echo '</select>';
echo '</td>';
echo '</tr>';
}
echo '<tr><td colspan="3" align="center">';
echo '<input class="button" type="submit" name="todo" value="Cancel" />';
echo '&nbsp;&nbsp;&nbsp;';
echo '<input class="button" type="submit" name="todo" value="Save" />';
echo '<input type="hidden" name="toon_id" value="'.$toon_id.'" />';
echo '<input type="hidden" name="action" value="save_heri" />';
echo '</td></tr>';
echo '</table>';
echo '</form>';
show_pager($qoffset, $qlimit, $nr_quests, $config->index.'&action=edit_heri&toon_id='.$toon_id);
return;
}
// ******************************** Release toon *****************************
function release_toon(& $database, & $config, $user, $session) {
$user_id = $user->id;
$toon_id = (int)mosGetParam($_REQUEST, 'toon_id', '');
$toon = new GuildMasterToon($database);
$toon->load($toon_id);
if (check_toon($toon, $user, 1)) {
return;
}
$toon->release();
mosRedirect($config->index, $toon->Name." is free again !");
return;
}
// ******************************** Claim toon *****************************
function claim_toon(& $database, & $config, $user, $session) {
$user_id = $user->id;
$toon_id = (int)mosGetParam($_REQUEST, 'toon_id', '');
$toon = new GuildMasterToon($database);
$toon->load($toon_id);
if (check_toon($toon, $user, 0)) {
return;
}
$toon->claim($user_id);
mosRedirect($config->index, $toon->Name." is now yours !");
}
// ******************************** Display Code *****************************
function display_roster(& $database, & $config, $user, $session, $disable_hiding=null) {
$order = mosGetParam($_REQUEST, 'order', 'S');
$orderd = (int)mosGetParam($_REQUEST, 'orderd', 0);
$toffset = (int)mosGetParam($_REQUEST, 'toffset', 0);
$tlimit = (int)mosGetParam($_REQUEST, 'tlimit', 50);
$user_id = $user->id;
($disable_hiding)? $hide_time=0: $hide_time = $config->hide_time;
// $roster_columns = array ('N' => array ('name', 'Name', 'left'), 'R' => array ('rank_value', 'Rank', 'left'), 'AC' => array ('Adv_Class', 'Adventure', 'left'), 'AL' => array ('Adv_Level', 'Lvl', 'left'), 'CC' => array ('Art_Class', 'Artisan', 'left'), 'CL' => array ('Art_Level', 'Lvl', 'left'), 'S' => array ('Points', 'Status', 'right'), 'ST' => array ('Points_time', 'Stat/d', 'right'), 'Q' => array ('Quests', 'Quests', 'right'), 'K' => array ('KvD', 'KvD', 'right'), 'LON' => array ('lastonline', 'Last on', 'right'));
// Remove Last Online for the public :)
// if ($user_id) {
// $roster_columns = array ('R' => array ('rank_value', 'Rank', 'left'), 'N' => array ('name', 'Name', 'left'), 'RA' => array ('Race', 'Race', 'left'), 'AL' => array ('Adv_Level', 'Lvl', 'right'), 'AC' => array ('Adv_Class', 'Adventure', 'left'), 'CL' => array ('Art_Level', 'Lvl', 'right'), 'CC' => array ('Art_Class', 'Artisan', 'left'), 'S' => array ('Points', 'Status', 'right'), 'ST' => array ('Points_time', 'Stat/d', 'right'), 'Q' => array ('Quests', 'Quests', 'right'), 'LON' => array ('lastonline', 'Last on', 'right'));
// } else {
// $roster_columns = array ('R' => array ('rank_value', 'Rank', 'left'), 'N' => array ('name', 'Name', 'left'), 'RA' => array ('Race', 'Race', 'left'), 'AL' => array ('Adv_Level', 'Lvl', 'right'), 'AC' => array ('Adv_Class', 'Adventure', 'left'), 'CL' => array ('Art_Level', 'Lvl', 'right'), 'CC' => array ('Art_Class', 'Artisan', 'left'), 'S' => array ('Points', 'Status', 'right'), 'ST' => array ('Points_time', 'Stat/d', 'right'), 'Q' => array ('Quests', 'Quests', 'right'));
// }
$roster_columns = array ('R' => array ('rank_value', 'Rank', 'left'), 'N' => array ('name', 'Name', 'left'), 'AL' => array ('Adv_Level', 'Lvl', 'right'), 'AC' => array ('Adv_Class', 'Adventure', 'left'), 'CL' => array ('Art_Level', 'Lvl', 'right'), 'CC' => array ('Art_Class', 'Artisan', 'left'), 'CL2' => array ('Art2_Level', 'Lvl', 'right'), 'CC2' => array ('Art2_Class', 'Artisan', 'left'), 'S' => array ('Points', 'Status', 'right'), 'Q' => array ('Quests', 'Quests', 'right'));
$db_order = $roster_columns[$order][0];
if (!$db_order) {
$db_order = 'Points';
}
// reload guild from DB
$guild = new GuildMasterGuild($database);
$guild->load($config->guild_id);
$toons = GuildMasterToon :: get_all($database, $db_order, $orderd, $toffset, $tlimit, $hide_time);
// Check to see if the data was returned
if (is_null($toons)) {
$error[] = "No data found to display.";
error_message($error);
return;
}
// Default colspan for the top row
$colspan = count($roster_columns) + 1;
echo '<table class="contentpane">';
if ($config->guild_info) {
echo '<tr class="contentheading"><th colspan="'.$colspan.'" align="center">';
echo $guild->guild_name;
echo '</th></tr>';
echo '<tr><td colspan="'.$colspan.'" align="center">';
echo 'Members: '.$guild->members.'&nbsp;&nbsp;&nbsp;';
echo 'Level: '.$guild->level.'&nbsp;&nbsp;&nbsp;';
echo 'Status: '.$guild->points.'&nbsp;&nbsp;&nbsp;';
echo 'Server: '.$guild->server_name;
echo '</td></tr>';
echo '<tr><td colspan="'.$colspan.'" align="center">';
echo '&nbsp;';
echo '</td></tr>';
}
// Row Headers
echo '<tr class="sectiontableheader">';
echo '<th>&nbsp;</th>';
foreach ($roster_columns as $key => $col) {
echo '<th align="'.$col[2].'" nowrap';
if ($order == $key) { // If same col clicked second time flip order
if ($orderd) {
$_orderd = 0;
} else {
$_orderd = 1;
}
echo ' class="highlight"';
} else {
$_orderd = 0;
}
echo '>&nbsp;<a href="'.$config->index.'&order='.$key.'&orderd='.$_orderd.'">'.$col[1].'</a>&nbsp;</th>';
}
echo '</tr>';
if ($config->popup) {
$target = ' target="_blank"';
} else {
$target = "";
}
$toggle = 1; // Display Rows of data
foreach ($toons as $toon) {
echo '<tr class="sectiontableentry'.$toggle.'">';
if ($toggle == 1) {
$toggle = 2;
} else {
$toggle = 1;
}
// Action cell if logged in
echo '<td align="center">';
if ($user_id) {
// toon is free
$toon->user_id = $toon->get_user_id();
if (is_null($toon->user_id)) {
//claim toon
echo '<a href="'.$config->index.'&action=claim&toon_id='.$toon->toon_id.'">C</a>';
}
elseif ($toon->user_id == $user_id || $user->usertype == "Super Administrator") {
//release toon
echo '<a href="'.$config->index.'&action=release&toon_id='.$toon->toon_id.'">R</a>';
}
}
echo '</td>';
// Rank
if ($config->use_images) {
echo '<td align="left"><image src="'.$config->images_path.'ranks/rank'.$toon->Rank_Value.'.png" alt="'.$toon->Rank.'" title="'.$toon->Rank.'"/></td>';
} else {
echo '<td align="left">&nbsp;'.$toon->Rank.'&nbsp;</td>';
}
// Name
$toon_name=$toon->Name;
if ($config->show_lastnames) {
$toon_name .= ' '.$toon->Last_name;
}
if ($config->show_prefixtitles) {
$toon_name = $toon->PrefixTitle.' '.$toon_name;
}
echo '<td align="left">&nbsp;<a href="http://eq2players.station.sony.com/en/pplayer.vm?characterId='.$toon->toon_id.'" '.$target.'>'.$toon_name.'</a>&nbsp;</td>';
// Race
// if ($config->use_images) {
// echo '<td align="left"><image src="'.$config->images_path.'races/'.strtolower(preg_replace('/\s+/','',$toon->Race)).'.gif" alt="'.$toon->Race.'" title="'.$toon->Race.'"/></td>';
// } else {
// echo '<td align="left">'.$toon->Race.'</td>';
// }
// Adventurer
echo '<td align="right">&nbsp;'.$toon->Adv_Level.'&nbsp;</td>';
if ($config->use_images) {
echo '<td align="left"><image src="'.$config->images_path.'adventurer/'.strtolower(preg_replace('/\s+/','',$toon->Adv_Class)).'.gif" alt="'.$toon->Adv_Class.'" title="'.$toon->Adv_Class.'"/></td>';
} else {
echo '<td align="left">&nbsp;'.$toon->Adv_Class.'&nbsp;</td>';
}
// Artisan
if (!$toon->Art_Class) {
$toon->Art_Class="Unskilled";
}
echo '<td align="right">&nbsp;'.$toon->Art_Level.'&nbsp;</td>';
if ($config->use_images) {
echo '<td align="left"><image src="'.$config->images_path.'tradeskill/'.strtolower(preg_replace('/\s+/','',$toon->Art_Class)).'.gif" alt="'.$toon->Art_Class.'" title="'.$toon->Art_Class.'"/></td>';
} else {
echo '<td align="left">&nbsp;'.$toon->Art_Class.'&nbsp;</td>';
}
// Secondary Tradeskill
echo '<td align="right">&nbsp;'.$toon->Art2_Level.'&nbsp;</td>';
echo '<td align="left">&nbsp;'.substr($toon->Art2_Class,0,4).'&nbsp;</td>';
// Status Points
echo '<td align="right">&nbsp;'.$toon->Points.'&nbsp;</td>';
// echo '<td align="right">&nbsp;'.sprintf("%.0f", $toon->Points_time).'&nbsp;</td>';
// Quests
echo '<td align="right">&nbsp;'.$toon->Quests.'&nbsp;</td>';
// echo '<td align="right">&nbsp;'.sprintf("%.0f", $toon->KvD).'&nbsp;</td>';
// Last online
// if ($user_id) {
// echo '<td align="right">&nbsp;'.date("j.M", strtotime($toon->lastonline)).'&nbsp;</td>';
// }
echo '</tr>';
}
if ($config->show_updated) {
echo '<tr class="small"><td colspan="'.$colspan.'" align="center">';
echo 'Last Updated: '.$guild->Last_Updated;
echo '</td></tr>';
}
echo '</table>';
return;
}
// ******************************** Display Code *****************************
function display_heritage(& $database, & $config, $user, $session, $disable_hiding=null) {
$user_id = $user->id;
$qlimit = (int)mosGetParam($_REQUEST, 'qlimit', 16);
$toffset = (int)mosGetParam($_REQUEST, 'toffset', 0);
$tlimit = (int)mosGetParam($_REQUEST, 'tlimit', 50);
session_start();
if (isset( $_REQUEST['qoffset'] )) {
$qoffset = (int) mosGetParam($_REQUEST, 'qoffset', 0);
$_SESSION['qoffset'] = $qoffset;
}
$qoffset = (int)$_SESSION['qoffset'];
($disable_hiding)? $hide_time=0: $hide_time = $config->hide_time;
$quests = GuildMasterHeritage :: get_all($database, $qoffset, $qlimit);
$nr_quests = GuildMasterHeritage :: get_nr_quests($database);
// Check to see if the data was returned
if (is_null($quests)) {
$error[] = "No quests found to display.";
error_message($error);
return;
}
echo '<table class="contentpane">';
// Row Headers
echo '<tr class="sectiontableheader">';
echo '<th>&nbsp;</th>';
echo '<th>Reward</th>';
foreach ($quests as $quest) {
echo '<th align="center"><a href="'.$quest->reward_url.'"><image src="'.$config->images_path.'quests/'.$quest->name_short.'.jpg"/></a></th>';
}
echo '</tr>';
echo '<tr class="sectiontableheader">';
echo '<th>&nbsp;</th>';
echo '<th>Quest<br/>Level</th>';
foreach ($quests as $quest) {
echo '<th align="center"><a href="'.$quest->url.'">'.$quest->name_short.'</a><br/>'.$quest->level.'</th>';
}
echo '</tr>';
echo '<tr class="sectiontableheader">';
echo '<th>Player</th>';
echo '<th>Compare</th>';
foreach ($quests as $quest) {
echo '<th align="center"><a href="'.$config->index.'&action=compare_heri&heri_id='.$quest->heri_id.'">[<b>?</b>]</a></th>';
}
echo '</tr>';
$toggle = 1; // Display Rows of data
$toons = GuildMasterToon :: get_all($database, 'Points', 0, $toffset, $tlimit, $hide_time);
// Check to see if the data was returned
if (!is_null($toons)) {
foreach ($toons as $toon) {
echo '<tr class="sectiontableentry'.$toggle.'">';
if ($toggle == 1) {
$toggle = 2;
} else {
$toggle = 1;
}
echo '<td>'.$toon->Name.'</td>';
// If logged in, get toon<->user mapping
if ($user_id) {
$toon->user_id = $toon->get_user_id();
}
if (is_null($toon->user_id) || $toon->user_id != $user_id) {
echo '<td>&nbsp;</td>';
} else {
// edit button
echo '<td><a href="'.$config->index.'&action=edit_heri&toon_id='.$toon->toon_id.'">Edit</a></td>';
}
foreach ($quests as $quest) {
$step = $quest->step_for_toon($toon->toon_id);
if (!$step) {
echo '<td>&nbsp;</td>';
} else {
if ($step[1] == "COMPLETED!") {
$image = "finished.png";
} else {
$image = "progress.png";
}
echo '<td align="center"><image src="'.$config->images_path.'quests/'.$image.'"/></td>';
}
}
echo '</tr>';
}
}
echo '</table>';
show_pager($qoffset, $qlimit, $nr_quests, $config->index.'&action=heritage');
return;
}
function show_pager($qoffset, $qlimit, $nr_quests, $next_url) {
echo '<table width="100%"><tr>';
echo '<td width="50%" align="left">';
if ($qoffset) {
$new_qoffset = $qoffset - $qlimit;
if ($new_qoffset < 0) {
$new_qoffset = 0;
}
echo '<a href="'.$next_url.'&qoffset='.$new_qoffset.'">Previous</a>';
}
echo '</td>';
echo '<td width="50%" align="right">';
if ($nr_quests > $qoffset + $qlimit) {
$new_qoffset = $qoffset + $qlimit;
echo '<a href="'.$next_url.'&qoffset='.$new_qoffset.'">Next</a>';
}
echo '</td>';
echo '</tr></table>';
}
// Function: error_message($message)
// What it does: Displays an error message
// Variables:
// $message - Error Message to display
function error_message($message) {
echo '<div class="error">Guild Master Error<p/>';
echo implode('<br/>', $message).'<p/>';
echo 'If problem persists, check for latest updates on <a href="http://www.startux.de">www.startux.de</a>';
echo '</div>';
return;
}
function check_toon(& $toon, & $user, $must_own = 1) {
$user_id = $user->id;
if (is_null($user_id)) {
$error[] = "Please log in to manage a toon!";
error_message($error);
return true;
}
if (!$toon->Name) {
$error[] = "Toon ( ".$toon->toon_id." ) not found !";
error_message($error);
return true;
}
if ($must_own) {
if (($toon->get_user_id() != $user_id) && ($user->usertype != "Super Administrator")) {
$error[] = $toon->Name." is not owned by you!";
error_message($error);
return true;
}
} else {
if (!is_null($toon->get_user_id())) {
$error[] = $toon->Name." is owned by ".$user->name." !<br/> Toon must be released first.";
error_message($error);
return;
}
}
return null;
}
?>